Is customer value your mainline quest?
If your project were in an RPG, would your mainline quests be delivering value? Or do you have to do that on side quests?

Servant leadership
The concept of servant leadership is heavily watered down, compared to our original examples.

"Estimates are useful for junior teams"
"New physists need to learn about earth, wind, and fire first, then we'll teach them about the periodic table."

The broad application of software architecture principles
When I learn about a new architectural principle, I like to extrapolate the larger truth, and see if it applies to other domains.

Team rules
Is your team closer to the few-rules/high-context, or the many-rules/low-context end of the spectrum?
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What to do when you disagree with management
The four options when required to do something you don't believe in.
Adventures in DevOps 139: How To Get My Way
We tackle different strategies for communicating ideas and “How to get your way”.

Your ball team doesn't do 360 reviews
If your team is surprised by their 360 review, this should be seen as a big problem.

Bloated headcount isn't just a Big Tech problem
Musk thought Twitter was bloated with engineers. I expect he's right, because most companies are.